top of page
tc1.png
tc1.png
tc1.png
tc1.png
tc1.png
Asset 36.png
Asset 38.png
Asset 1.png

Trash Catch

Game Design and Development

Project Type

Game Design & Development

Graphic and Visual Design

Software Used

Adobe Photoshop

Adobe Illustrator

Processing 3 (Java-based coding language)

Timeline

November - December 2019

4 weeks

About

Asset 1.png

Game Description 

  • Played using a computer mouse

  • Catch plastic trash flying around the screen

  • Requires quick reactions

  • Uses good and bad game pieces to create awareness

​

Visual Enquiry

  • Connecting recycling bucket to plastic waste

  • Connecting reusable bottles to good elements

  • Encouraging messages at the end to further exemplify awareness

  • Simple color palette for background aesthetic and side components 

Game Inspiration 

  • Shooting games which require a player's full attention

  • "Good guy v.s. Bad guy" concept

  • Child-oriented approach

Environmental Motivation 

  • Climate Change, sustainable living

  • Preventing plastic usage is a feasible way to reduce global warming and hopefully prolong human existence

  • Create awareness about the quantity of plastic humans create and how to control plastic use

​

Ideation and Visualization

Asset 38.png

Thumbnail Sketches

tcSketch.png

Moodboard

tcMoodboard.png

Pseudocode

Asset 36.png
tcPs1.png
tcPs2.png

Code Wireframes

Asset 1.png

Wireframes A

tcW1.png
tcW2.png

Wireframes B

tcW3.png
tcW4.png

Final Game

Asset 38.png
tc1.png
tc2.png
tc3.png
tc4.png
tc5.png
tc6.png

Check out some more exciting projects!

bottom of page