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Trash Catch

Game Design and Development

Project Type

Game Design & Development

Graphic and Visual Design

Software Used

Adobe Photoshop

Adobe Illustrator

Processing 3 (Java-based coding language)

Timeline

November - December 2019

4 weeks

About

Game Description 

  • Played using a computer mouse

  • Catch plastic trash flying around the screen

  • Requires quick reactions

  • Uses good and bad game pieces to create awareness

Visual Enquiry

  • Connecting recycling bucket to plastic waste

  • Connecting reusable bottles to good elements

  • Encouraging messages at the end to further exemplify awareness

  • Simple color palette for background aesthetic and side components 

Game Inspiration 

  • Shooting games which require a player's full attention

  • "Good guy v.s. Bad guy" concept

  • Child-oriented approach

Environmental Motivation 

  • Climate Change, sustainable living

  • Preventing plastic usage is a feasible way to reduce global warming and hopefully prolong human existence

  • Create awareness about the quantity of plastic humans create and how to control plastic use

Ideation and Visualization

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Thumbnail Sketches

Moodboard

Pseudocode

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Code Wireframes

Wireframes A

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Wireframes B

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Final Game

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