Trash Catch
Game Design and Development
Project Type
Game Design & Development
Graphic and Visual Design
Software Used
Adobe Photoshop
Adobe Illustrator
Processing 3 (Java-based coding language)
Timeline
November - December 2019
4 weeks
About
Game Description
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Played using a computer mouse
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Catch plastic trash flying around the screen
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Requires quick reactions
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Uses good and bad game pieces to create awareness
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Visual Enquiry
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Connecting recycling bucket to plastic waste
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Connecting reusable bottles to good elements
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Encouraging messages at the end to further exemplify awareness
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Simple color palette for background aesthetic and side components
Game Inspiration
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Shooting games which require a player's full attention
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"Good guy v.s. Bad guy" concept
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Child-oriented approach
Environmental Motivation
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Climate Change, sustainable living
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Preventing plastic usage is a feasible way to reduce global warming and hopefully prolong human existence
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Create awareness about the quantity of plastic humans create and how to control plastic use
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Ideation and Visualization
Thumbnail Sketches
Moodboard
Pseudocode
Code Wireframes
Wireframes A
Wireframes B
Final Game
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